![]() ![]() The 3D renderer also now includes a wireframe render mode, while ambient occlusion now uses 32-bit rendering and can go up to 32x MSAA.Īnd finally 3D objects, particles and effects now able to occupy separate layers, as in previous releases or a unified 3D space, minimising the need for compositing hacks in complex 3D scenes.Įlsewhere, the version of Imagineer Systems’ mocha planar tracking technology first included with HitFilm 2 now supports automatic tracking for masks. Of the new functionality, the biggest changes are probably those affecting 3D workflows, with the addition of a new camera-projection system, and 3D textures for particles – for creating flocking animations, for example. New camera projection, particles and 3D rendering options The update, which FXhome describes as “vastly overtaking” HitFilm 2 in scope, revamps the UI and editor adds support for camera projection and 3D textures for particles and makes HitFilm compatible with OpenFX plugins. The new release will replace the three existing editions of the software: Standard, Express and Ultimate. ![]() Scroll down for updates.įXhome has announced HitFilm 3 Pro, the next version of its editing, compositing, VFX and grading package. Other new features in the editing, compositing and VFX package include a new camera projection system and 3D textures for particles. Automatic mask tracking in the mocha HitFilm compositor, bundled with HitFilm 3 Pro. ![]()
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